Happy Easter
Over the last 2 weeks, I have added a new face to artemis that I feel has adds more reality and depth to the character.
I have also created concept art from existing images to give shape and using the shadow as an example for my own work e.g. this image is simple, but yet has an ability to show a realistic form.
Her new form has presented an opportunity to create a new blueprint of unhooded version.
I have added triggers to doors through the use of kismat to add animations to the lift and doors to make the players experience more smooth and less problems.


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